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L4d2 saferoom sound mod
L4d2 saferoom sound mod








l4d2 saferoom sound mod

It is unsure if this string is still in use. AS of the "The Last Stand" Css weapons are available for every version of the game. "no_cs_weapons" "0" // Disables spawning of the German version CS weapons. "no_female_boomers" "0" // Disables spawning of the Boomette. "no_wpn_restore" "0" // On player wipe, don't keep any weapons. "allow_cola" "0" // Allows the Dead Center cola bottles to spawn. Which set of survivors should be used.

l4d2 saferoom sound mod

#L4d2 saferoom sound mod plus

"meleeweapons" "baseball_bat cricket_bat crowbar electric_guitar fireaxe frying_pan golfclub katana knife machete pitchfork shovel tonfa My_custom_melee" //these are all official melee weapon, plus one extra. Custom melee weapons can be added by using the melee weapon script name in this list, such as "My_custom_melee.txt" at the end of this string. A list of melee weapons that are allowed to spawn in the campaign. "OuttroImage" "vgui/outroTitle_DeadCenter" VMT shown behind the end credits when your campaign ends. Seen by people trying to join a server playing this campaign. "Description" "An epic tale of zombies getting shot in the head." Only letters A-Z and Numbers 0-9 allowed. "Name" "m圜ampaign" //For matchmaking system. This is the most bare bones mission file, containing only the things you need. Running the mission_reload console command will attempt to load all mission files, and will print information about any errors encountered. To debug mission files the game needs to be started with the -allowdebug command line option.










L4d2 saferoom sound mod